2011-01-12 9 views
17

Bu yüzden bir C# uygulamasına sahibim. Bu, ona bağlı bazı varlıkları vardır ve derleme sırasında gömülürler. App derler ve windows üzerinde mükemmel çalışır. Mono ile uyumluluk testi yapılırken her şeyin doğru olduğu söylenir. Ben derlemeye çalışırsanız bir hata n xml dosyasınıBağlantı noktasında Mono resources.resx sorunu ('</data> resx xml dosyasında garip hata')

/home/rupert/Desktop/CloudObserverLite(4)/CloudObserverLite/Properties/Resources.resx: Error: Error: Invalid ResX input. 
Position: Line 123, Column 5. 
Inner exception: value 
(CloudObserverLite) 

verir Ve biz resx xml bakacağız Eğer

...<resheader name="writer"> 

    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> 

    </resheader> 

    <assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" /> 

    <data name="framework_4_5_0_17689_swz" type="System.Resources.ResXFileRef, System.Windows.Forms"> 

    <value>../assets/framework_4.5.0.17689.swz;System.Byte[], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> 

    </data> 

    <data name="index_html" type="System.Resources.ResXFileRef, System.Windows.Forms"> 

    <value>../assets/index.html;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;windows-1251</value> 

    </data>... 

hat 123 ilk </data> etiket olacaktır. plase yardım - alt text

ben mono yeni am Üzgünüz: artık bilgileri The

<?xml version="1.0" encoding="utf-8"?> 

<root> 

    <!-- 

    Microsoft ResX Schema 



    Version 2.0 



    The primary goals of this format is to allow a simple XML format 

    that is mostly human readable. The generation and parsing of the 

    various data types are done through the TypeConverter classes 

    associated with the data types. 



    Example: 



    ... ado.net/XML headers & schema ... 

    <resheader name="resmimetype">text/microsoft-resx</resheader> 

    <resheader name="version">2.0</resheader> 

    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> 

    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> 

    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> 

    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> 

    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> 

     <value>[base64 mime encoded serialized .NET Framework object]</value> 

    </data> 

    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> 

     <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> 

     <comment>This is a comment</comment> 

    </data> 



    There are any number of "resheader" rows that contain simple 

    name/value pairs. 



    Each data row contains a name, and value. The row also contains a 

    type or mimetype. Type corresponds to a .NET class that support 

    text/value conversion through the TypeConverter architecture. 

    Classes that don't support this are serialized and stored with the 

    mimetype set. 



    The mimetype is used for serialized objects, and tells the 

    ResXResourceReader how to depersist the object. This is currently not 

    extensible. For a given mimetype the value must be set accordingly: 



    Note - application/x-microsoft.net.object.binary.base64 is the format 

    that the ResXResourceWriter will generate, however the reader can 

    read any of the formats listed below. 



    mimetype: application/x-microsoft.net.object.binary.base64 

    value : The object must be serialized with 

      : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter 

      : and then encoded with base64 encoding. 



    mimetype: application/x-microsoft.net.object.soap.base64 

    value : The object must be serialized with 

      : System.Runtime.Serialization.Formatters.Soap.SoapFormatter 

      : and then encoded with base64 encoding. 



    mimetype: application/x-microsoft.net.object.bytearray.base64 

    value : The object must be serialized into a byte array 

      : using a System.ComponentModel.TypeConverter 

      : and then encoded with base64 encoding. 

    --> 

    <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> 

    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> 

    <xsd:element name="root" msdata:IsDataSet="true"> 

     <xsd:complexType> 

     <xsd:choice maxOccurs="unbounded"> 

      <xsd:element name="metadata"> 

      <xsd:complexType> 

       <xsd:sequence> 

       <xsd:element name="value" type="xsd:string" minOccurs="0" /> 

       </xsd:sequence> 

       <xsd:attribute name="name" use="required" type="xsd:string" /> 

       <xsd:attribute name="type" type="xsd:string" /> 

       <xsd:attribute name="mimetype" type="xsd:string" /> 

       <xsd:attribute ref="xml:space" /> 

      </xsd:complexType> 

      </xsd:element> 

      <xsd:element name="assembly"> 

      <xsd:complexType> 

       <xsd:attribute name="alias" type="xsd:string" /> 

       <xsd:attribute name="name" type="xsd:string" /> 

      </xsd:complexType> 

      </xsd:element> 

      <xsd:element name="data"> 

      <xsd:complexType> 

       <xsd:sequence> 

       <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> 

       <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> 

       </xsd:sequence> 

       <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> 

       <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> 

       <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> 

       <xsd:attribute ref="xml:space" /> 

      </xsd:complexType> 

      </xsd:element> 

      <xsd:element name="resheader"> 

      <xsd:complexType> 

       <xsd:sequence> 

       <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> 

       </xsd:sequence> 

       <xsd:attribute name="name" type="xsd:string" use="required" /> 

      </xsd:complexType> 

      </xsd:element> 

     </xsd:choice> 

     </xsd:complexType> 

    </xsd:element> 

    </xsd:schema> 

    <resheader name="resmimetype"> 

    <value>text/microsoft-resx</value> 

    </resheader> 

    <resheader name="version"> 

    <value>2.0</value> 

    </resheader> 

    <resheader name="reader"> 

    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> 

    </resheader> 

    <resheader name="writer"> 

    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> 

    </resheader> 

    <assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" /> 

    <data name="framework_4_5_0_17689_swz" type="System.Resources.ResXFileRef, System.Windows.Forms"> 

    <value>../assets/framework_4.5.0.17689.swz;System.Byte[], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> 

    </data> 

    <data name="index_html" type="System.Resources.ResXFileRef, System.Windows.Forms"> 

    <value>../assets/index.html;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;windows-1251</value> 

    </data> 

    <data name="osmf_1_0_0_16316_swz" type="System.Resources.ResXFileRef, System.Windows.Forms"> 

    <value>..\assets\osmf_1.0.0.16316.swz;System.Byte[], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> 

    </data> 

    <data name="playerProductInstall_swf" type="System.Resources.ResXFileRef, System.Windows.Forms"> 

    <value>..\assets\playerproductinstall.swf;System.Byte[], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> 

    </data> 

    <data name="player_html" type="System.Resources.ResXFileRef, System.Windows.Forms"> 

    <value>..\assets\player.html;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;windows-1251</value> 

    </data> 

    <data name="rpc_4_5_0_17689_swz" type="System.Resources.ResXFileRef, System.Windows.Forms"> 

    <value>..\assets\rpc_4.5.0.17689.swz;System.Byte[], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> 

    </data> 

    <data name="sparkskins_4_5_0_17689_swz" type="System.Resources.ResXFileRef, System.Windows.Forms"> 

    <value>..\assets\sparkskins_4.5.0.17689.swz;System.Byte[], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> 

    </data> 

    <data name="spark_4_5_0_17689_swz" type="System.Resources.ResXFileRef, System.Windows.Forms"> 

    <value>..\assets\spark_4.5.0.17689.swz;System.Byte[], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> 

    </data> 

    <data name="swfobject_js" type="System.Resources.ResXFileRef, System.Windows.Forms"> 

    <value>..\assets\swfobject.js;System.Byte[], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> 

    </data> 

    <data name="textLayout_2_0_0_139_swz" type="System.Resources.ResXFileRef, System.Windows.Forms"> 

    <value>..\assets\textlayout_2.0.0.139.swz;System.Byte[], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> 

    </data> 

    <data name="AC_OETags_js" type="System.Resources.ResXFileRef, System.Windows.Forms"> 

    <value>..\assets\ac_oetags.js;System.Byte[], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> 

    </data> 

    <data name="history_historyFrame_html" type="System.Resources.ResXFileRef, System.Windows.Forms"> 

    <value>..\assets\history_historyframe.html;System.Byte[], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> 

    </data> 

    <data name="history_history_css" type="System.Resources.ResXFileRef, System.Windows.Forms"> 

    <value>..\assets\history_history.css;System.Byte[], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> 

    </data> 

    <data name="history_history_js" type="System.Resources.ResXFileRef, System.Windows.Forms"> 

    <value>..\assets\history_history.js;System.Byte[], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> 

    </data> 

    <data name="player_swf" type="System.Resources.ResXFileRef, System.Windows.Forms"> 

    <value>..\assets\player.swf;System.Byte[], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> 

    </data> 

</root> 

verebilir eğer proje yapısına aradılar gördüğümüz istiyorsanız İşte

tüm resx dosyasıdır .

+0

Bu düğümde gerçekten bir yorumunuz var mı? Yoksa denediğin bir şey miydi? framework_4.5.0.17689.swz; System.Byte [], .... – jpobst

+0

üzgünüm - bu deneyimliydi - onunla veya dışarıda çalışmıyor. Hata: – Rella

+1

linux/mono üzerinde GitExtensions derlenirken tam olarak aynı sorunla karşılaştım. –

cevap

1

Düzenle -> Tercihler -> Projeler -> Oluştur'a gidin ve "MSBuild/XBuild kullanarak projeleri derleyin" seçeneğini işaretleyin.

+0

Durumumda yardımcı olmadı – user1709408

0

O DMC'lerden ile manuel kaynak gömmek da mümkündür:

dmcs -r:<libraries go here> -resource:<resource1> -resource:<resource2> -resource:<etc> *.cs -OUT:Program.exe 

Oldukça hantal, genellikle bir metin editörü uzun derleme dize dışarı yazacak (.. söylemek compilestring.txt çağrı) ve

comp=$(echo | cat compilestring.txt) 

gibi bir şey yapın ve sonra projemi derlemek için sadece $ comp yazın.

Bu yardımcı olur umarız! (Bu, linux ve mono .resx dosyaları ile benzer sorunlar yaşadıktan sonra başvurmak zorunda kaldım) .

-1

Bu sorunu yaşadım, ancak dosyayı açtıktan sonra küçük bir değişiklik oluştur (yeni bir boş satır ekleme gibi) veya boş alan) ve sorunların giderilmesi çözüldü. dosya unicode ile. Mono, camdan yarattığı çözümler ile bu sorunu yaşıyor.

0

Sorunum, tüm yollarla/tüm yollarla değiştirilmesiyle çözüldü.